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anar+

by   LaBelle + Nembrini
©2008

built with ( )
   examples index
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This applet use OpenGL, you might have to install extra jogl libraries once to view this applet. You may have a look at image capture and video at the bottom of this page. You might accept security security permenently to remove the security prompts on each pages.



sourcecode


   PDE Download:   OOG01cSquare01b.pde
   JAVA Download:   OOG01cSquare01b.java


Click on anar+ terms to get the documentation.

import processing.opengl.*;
import anar.*;
 
 
 
 
 
 
 
 
Obj myObj;
 
 
void setup() {
  size(800, 400, OPENGL);
Anar.init(this);
 
initForm();
}
 
 
void initForm() {
//Create a new Object to store our shape
myObj = new Obj();  
 
//Create a first point with absolute coordinates    
Pt a = Anar.Pt(-60, -60);
Pt b = Anar.Pt(60,-60);
 
//Create a Translation
Translate t1 = new Translate(0, 120, 0);
 
//Create a first line
Pts myLine1 = new Pts();
 
//Create point b from point a with the translation t1
Pt c = Anar.Pt(a,t1);   
myLine1.add(a);
myLine1.add(c);    
 
//Create a second line
Pts myLine2 = new Pts();
 
//Create point b from point a with the translation t1
Pt d = Anar.Pt(b,t1);   
myLine2.add(b);
myLine2.add(d);  
 
 
//Create a new Face
Face mySquare = new Face();
 
//Store the points inside our Face
mySquare.add(a);
mySquare.add(b);
mySquare.add(d);
mySquare.add(c);
 
 
//Store mySquare in our object
myObj.add(mySquare);
 
//Create Sliders based on an object
Anar.sliders(myObj);  
}
 
 
void draw() {
background(150);
myObj.draw();
}
 



screenshots