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anar+

by   LaBelle + Nembrini
©2008

built with ( )
   examples index
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This applet use OpenGL, you might have to install extra jogl libraries once to view this applet. You may have a look at image capture and video at the bottom of this page. You might accept security security permenently to remove the security prompts on each pages.



sourcecode


   PDE Download:   OOG01dStar.pde
   JAVA Download:   OOG01dStar.java


Click on anar+ terms to get the documentation.

import processing.opengl.*;
import anar.*;
 
 
 
 
 
 
 
Obj myObj;
 
void setup() {
  size(800, 400, OPENGL);
Anar.init(this);
 
initForm();
}
 
void initForm() {
//Create a new Object to store our shape
myObj = new Obj();  
 
int numOfSides = 5;
float theta = 2*PI/(numOfSides*2);
 
Param p = new Param(100);
//p.modulo=3;
 
// starting point
Pt a = Anar.Pt(100,0);
a.x(p);
 
Pt b = Anar.Pt(50,0);
 
// rotation
RotateZ rot = new RotateZ(theta);
b.apply(rot);
 
 
//Create a new Face
Face myStar = new Face();
 
//Store the points inside our Face
for (int i=0; i<numOfSides; i++) {
  a = Anar.Pt(a);
  b = Anar.Pt(b);
 
  a.apply(rot);
  a.apply(rot);
 
  b.apply(rot);
  b.apply(rot);
 
  myStar.add(a);
  myStar.add(b);
}
 
//Store myStar in our object
myObj.add(myStar);
 
//Create Sliders based on an object
Anar.sliders(myObj); 
}
 
 
void draw() {
background(153);
myObj.draw();
}
 



screenshots