import processing.opengl.*; import anar.*; void setup(){ size(600,300,OPENGL); Anar.init(this); Anar.drawAxis(true); Pts.globalRender = new RenderPtsAll(); createForm(); } Obj form; void createForm(){ form = new Obj(); //Create an empty Object Pts myList = new Pts(); for(int i=0; i<30; i++) { Pt p = Anar.Pt(i*10,i*i,0); myList.add(p); } form.add(myList); } void draw(){ background(255); form.draw(); }