import processing.opengl.*; import anar.*; void setup(){ size(600,300,OPENGL); Anar.init(this); Anar.drawAxis(true); Pts.globalRender = new RenderPtsAll(); createForm(); } Obj form; int bump = 10; int moduleHeight = 50; void createForm(){ form = new Obj(); //Create an empty Object Pts myList; Pts myList2; myList = new Pts(); myList2 = new Pts(); for(int i=0; i<80; i++) { myList.add(Anar.Pt( i*10,sin(i/3.0f)*bump,0)); myList2.add(Anar.Pt( i*10,cos(i/3.0f)*bump,moduleHeight)); } for(int i=0; i