import processing.opengl.*; import anar.*; Obj myObj = new Obj(); void setup(){ size(800,400,OPENGL); frameRate(200); Anar.init(this); Anar.drawAxis(true); initForm(); } void initForm(){ //Create a new Line Pts pts = new Pts(); pts.add(Anar.Pt(100,110,20)); pts.add(Anar.Pt(110,100,40)); pts.add(Anar.Pt(110,90,60)); pts.add(Anar.Pt(90,90,90)); //Create a Face Face f = new Star(50,100,5); //Extrude the face along the Line myObj = new Extrude(f,pts); Anar.camTarget(myObj); Anar.sliders(myObj); } void draw(){ background(155); myObj.draw(); } //Toggle the display of the sliders void keyPressed(){ Anar.drawSliders(); }