import processing.opengl.*; import anar.*; /* * Example for Anar library by Guillaume LaBelle + Julien Nembrini * http://anar.ch */ RenderPt[] listOfRenders = new RenderPt[2]; void setup(){ size(800,400,OPENGL); frameRate(200); Anar.init(this); Anar.drawAxis(); Anar.drawReferenceFrame(true); listOfRenders[0] = new RenderPtShapeConstant(new FatCross(15),new AColor(255),Anar.scene); listOfRenders[1] = new RenderPtShapeConstant(new FatCross(15),new AColor(100),Anar.scene); Anar.seed(0); Obj.globalRender = new RenderObjAll(); initForm(); } void initForm(){ for (int i = 0; i<200; i++) Anar.add(Anar.PtRnd(200).render(listOfRenders[0])); } void draw(){ background(255,0,0); noLights(); Anar.draw();//Draw all points /////////////////////////////////////////////////// for(int i=0; i